Just a heads up, we've been talking for a little while about taking the action beyond Jeriko Reach and into surrounding space. This will allow us to use more varied factions, settings and story lines, and enable all sorts of 'old school' wargaming fun. I've just created a new blog which we'll move over to as we have battles to report. So keep an eye on both blogs for the moment, and we'll let you know when Jeriko Reach will be phased out.
Campaign wise, the plan is to use a lot more factions, in the area of space known as the Maelstrom. This means we can field Rogue Traders, Pirates, Rebels, Orks, Sensei and anything else we feel like trying out. We want to give the whole campaign a lot more of an old school, space opera Rogue Trader/Traveller feel. I'm pretty sure we'll continue to use the Necromunda system as the basis for our games, especially for tracking experience and income, but no doubt we'll introduce other elements as we go along.
Any comments welcome!